





(Protected Under NDA) About the Project This Unity playable mockup was developed with the sole purpose of showcasing the pixel art, look-and-feel, and artistic direction created for this project. The entire visual package was conceptualized and drawn by me. The technical implementation within the engine was fully handled by me, utilizing script generation via AI assistance (Claude) to build a functional playground. Visual Disclaimer Any placeholder or incomplete art assets visible within this prototype were integrated strictly to close the game loop and provide a functional, interactive experience for portafolio evaluation. Assets not developed by me in this prototype: Backgrounds, Environment Tiles, and Enemies. Role & Timeline • Role: Lead Artist / Principal Pixel Artist • Timeline: Developed between January and April 2026 • Engine: Unity 2D
